Decides for you
WINHunter allows you to stack/group (for series/parallel functioning) filters as you see fit. These Groups of Filters have outputs that are passed into a selection method that makes the final decision of what numbers to pass into the next group of filters for processing. WINHunter so far has had mixed successes in actual predicting. But, WINHunter gives the user the ability to test ANY design against the entire past history and display the results on screen. You instantly (maybe with some delays on older PC's, or more delays with a huge stack design) can see the amount of balls predicted and how well those predictions performed against the drawing history.
WINHunter comes loaded with user configurable options, and the greatest thing of all is that it is Opensource Freeware. I have made every attempt to make the sourcecode as simple as possible to allow for other users to jump into the project, but so far that has yielded 0 contributors, other than a few users who submitted processor ideas.
WINHunter is a number picker, not a line picker. The best performance I have seen (granted, the prediction was after the fact) was a prediction of 11 numbers which yielded a 6 0f 6 match out of 53 balls.
I wont go into to much more detail about WINHunter, because there is a whole forum set aside here just for it. Perhaps you should download it and poke around a bit.
On a more personal note, I have come to understand the power of wheeling, but wheels are useless unless you pick the RIGHT set of numbers. Thus, WINHunter is born.
Oh, one more thing. A recent month long test of WINHunter revealed that so far it performs at least as good as random expectation. Thanks to Brad, Beaker and Combo who submitted daily and weekly predictions and prediction results from their own stack designs. You really should go check out the WINHunter section....
Andrew