Goswinus
Member
Yesterday, in a very nice discussion with my good friend Dennis, I remembered a "strategy" I've been thinking about before.
It's probably nothing new, but it may be interesting.
For those interested, the start of the discussion can be found under "Questions & Answers " in the thread
"Where are the DN WHEELS".
The strategy involves wheels and filters, but not in the classical way.
Filters are generally used to filter out combinations we don't like.
Wheels are used because they give us some desirable benefits like guarantees and/or balance.
My theory is to use filters not to filter combinations out, but to actually validate combinations in the wheel.
I'll give a simple example to clarify.
Check out C(12,6,3,6,1):
01 02 04 05 07 12
03 04 06 08 09 11
Let's assume we want to play with the following numbers:
01 07 08 09 13 16 19 22 27 32 35 43
When we apply the numbers in this exact same sequence to the wheel, we're looking at:
01 07 09 13 19 43
08 09 16 22 27 35
When using an odd/even-filter, the first combination is considered bad, because it has all odd numbers. This line should be filter out.
But since we don't want to limit the number of combinations, we should try something different. We'll rearrange the sequence. Just as an easy example, we take the first number and move it to the back. The actual rearranging of the sequence should actually be traversing the full 12/6 wheel.
The sequence of numbers to play becomes:
07 08 09 13 16 19 22 27 32 35 43 01
Applying this sequence to the wheel would give:
07 08 13 16 22 01
09 13 19 27 32 33
Although the first combination is now better (3 odd, 3 even), it
may still be filtered out by a high/low-filter (6 low values).
So, we should use a different sequence again.
This is of course a very small wheel, but you may get the idea:
We're using the filters to find a sequence where all combination pass the filters we're using.
Remember, the goal is to use all combinations of the wheel, so we may have to look at a lot of sequences until we have a (near to) perfect set of combinations.
In the end, we will have left the wheel intact AND have perfect combinations (according to your own personal favorite filters).
OK, I'll leave it like this (for now).
Any comments and/or different ideas?
It's probably nothing new, but it may be interesting.
For those interested, the start of the discussion can be found under "Questions & Answers " in the thread
"Where are the DN WHEELS".
The strategy involves wheels and filters, but not in the classical way.
Filters are generally used to filter out combinations we don't like.
Wheels are used because they give us some desirable benefits like guarantees and/or balance.
My theory is to use filters not to filter combinations out, but to actually validate combinations in the wheel.
I'll give a simple example to clarify.
Check out C(12,6,3,6,1):
01 02 04 05 07 12
03 04 06 08 09 11
Let's assume we want to play with the following numbers:
01 07 08 09 13 16 19 22 27 32 35 43
When we apply the numbers in this exact same sequence to the wheel, we're looking at:
01 07 09 13 19 43
08 09 16 22 27 35
When using an odd/even-filter, the first combination is considered bad, because it has all odd numbers. This line should be filter out.
But since we don't want to limit the number of combinations, we should try something different. We'll rearrange the sequence. Just as an easy example, we take the first number and move it to the back. The actual rearranging of the sequence should actually be traversing the full 12/6 wheel.
The sequence of numbers to play becomes:
07 08 09 13 16 19 22 27 32 35 43 01
Applying this sequence to the wheel would give:
07 08 13 16 22 01
09 13 19 27 32 33
Although the first combination is now better (3 odd, 3 even), it
may still be filtered out by a high/low-filter (6 low values).
So, we should use a different sequence again.
This is of course a very small wheel, but you may get the idea:
We're using the filters to find a sequence where all combination pass the filters we're using.
Remember, the goal is to use all combinations of the wheel, so we may have to look at a lot of sequences until we have a (near to) perfect set of combinations.
In the end, we will have left the wheel intact AND have perfect combinations (according to your own personal favorite filters).
OK, I'll leave it like this (for now).
Any comments and/or different ideas?