Master Lottery Software

Moses

Member
I would be happy to start this until someone picks this up and really developes
it into a universal program like "WinnaLotto". The person we really need is
Patrick, the programmer of "Winnalotto". He's great at this.

-BP[/QUOTE]


Hello BP

Do you think they will share it with us if it produces good results after it has developed? So far most folks kept back and monitored the posts but refused to comment, we'll wait and see!


Moses
 
Moses

Posted byMoses

Hello BP

Do you think they will share it with us if it produces good results after it has developed?Originally Posted by
So far most folks kept back and monitored the posts but refused to comment, we'll wait and see!
Moses

Reply With


I realize what your implying, but I've read all 65 posts of Winnalotto from it's
early development stages to it's present form. The final product is still a work in
progress. The real value of such a program was mainly testing useful ideas. I can take
numbers from "Winnalotto" and "Simple Ending Digits" to get 3 or 4 numbers for
perdictions matching next day's draw NOW!!! I figure sooner or later with luck,
the numbers will be all 5 for a Jackpot. I'm not convinced that "Ending Digits" as a
program would be capable of such prediction powers as to get the next day's jackpot
number for any lottery. That's Nobel Prize stuff. What I do expect is "Ending Digits"
will become another powerful and useful tool in this process.

BTW, In regards to UNSORTED draws, what would be the effect if a SORTED database
of past winning draws had each draw randomized and then apply "Ending Digits" to
forcaste winning numbers. Would this improve the prediction(s)?

-BP
 

blitzed

Member
yes, Patrick's WinnaLotto is a great workbench:agree:

anyway, I've done programming for trailing digits before as I messed around with applying pick3/pick4 type strategies to big lottery games.

by usin a trailing digit strategy, a big lottery game is essentially reduced to a 10digit game.

for the lead digit, it may be best to simply randomize the digits 0 to 4, rather than muckin around with tight decade restrictions.

later,
blitzed:thumb:
 

Springbok

Member
Anyone using the Winnalotto Sangoma programme must work with pairs and trips, never with single numbers. Also people must use the section in the drawings screen to devise their own pairs. Initially if you just use the pairs in the 6/49 game you are faced with 1176 being produced. By making your own pairs filter you work with 24 at a time-rather less than the 1176 eyeful. Always remember the start of that thread-these pairs and trips talk to you-they really do. Learn their language and it will amaze you what they reveal.
 
Springbok

Post Originated by SpringBok
Anyone using the Winnalotto Sangoma programme must work with pairs and trips, never with single numbers. Also people must use the section in the drawings screen to devise their own pairs. Initially if you just use the pairs in the 6/49 game you are faced with 1176 being produced. By making your own pairs filter you work with 24 at a time-rather less than the 1176 eyeful. Always remember the start of that thread-these pairs and trips talk to you-they really do. Learn their language and it will amaze you what they reveal.

Thanks for your advice. So far i've done well with Winnalotto picks and as you
stated the patterns from pairs and trips has been amazingly accurate most of
the time. Where ending digits and winnalotto both forcaste the same numbers,
I use them as keys for an abreviated wheel. I was shocked at how often this
has produced accurate results. There was one lottery drawing in the past 5
that this process picked all five winning numbers for the Jackpot, but I didn't
have them all in one draw. :burnt: Please share any other tips about
Winnalotto, especially when skips 1 thru 5 add up to 2 or less. Haven't quit
figured out how to set filtering to get that.

Thanks

-BP
 
Well today's (04/18/08) 5/30 winning draw -> 11 - 13 - 20 - 27 - 29

Winnalotto Predictions -> 13 - 20 - 23 - 24 - 25 - 27 - 29

Not bad for Winnalotto. It's been the best for consistant wins so far.
The COW (cost of winning) has just put me ahead, but not rich.
I didn't have all 4 matches in the same draw and that is my next
problem. A full wheel of the numbers is too expensive, so I used
an abreivated wheel with keys 24 and 29. I still did well, but
I'm working to get the max coverage with the least cost. Right
now I've limited my spending to five draws per game.

-BP
 

blitzed

Member
Hiya Springbok, areya in touch with Patrick? you are in South Africa too right?

I tried to drop him a message here, but the script seems to be broken:
http://www.onyxsa.co.za/contact-patrick

It'd be cool ifya tried to drop him a line sometime, let him know lotto649.ws misses him, and that WinnaLotto talk is alive on a thread other than Sangoma...perhaps he can be reached at one of the numbers...he is probably just busy with projects at work from the look of it.
http://www.onyxsa.co.za/contact-us

cheers!
blitzed:thumb:
 

Originated by Black Prince
Well today's (04/18/08) 5/30 winning draw -> 11 - 13 - 20 - 27 - 29

Winnalotto Predictions -> 13 - 20 - 23 - 24 - 25 - 27 - 29

Not bad for Winnalotto. It's been the best for consistant wins so far.
The COW (cost of winning) has just put me ahead, but not rich.
I didn't have all 4 matches in the same draw and that is my next
problem. A full wheel of the numbers is too expensive, so I used
an abreivated wheel with keys 24 and 29. I still did well, but
I'm working to get the max coverage with the least cost. Right
now I've limited my spending to five draws per game.


-BP

This is getting scary:

Today's (4/19/08) winning draw -> 4 - 6 - 16 - 19 - 25

Winnalotto's predictions -> 4 - 6 - 10 - 11 - 13 - 14 - 16 -
21 - 22 - 23 - 24 - 25 - 26 - 29 - 30

This time I played and got 4-out-5 as a winning draw :lphant:

This is what I'm talking about :thumb:

-BP
 

blitzed

Member
black prince said:
This time I played and got 4-out-5 as a winning draw :lphant:

This is what I'm talking about :thumb:

-BP

AWESOME!
Right on BP:beer:

what criteria are you usin in WinnaLotto?

how much does 4/5 pay on your pick5 game? the 5/39 game here currently has a jackpot of $64k, not so hot...lastnight someone won 5/5 at $127k...and 4/5 prizes were $452.

later,
blitzed:thumb:
 

Springbok

Member
Howdy Blitzed

I am in the UK at the moment. I have no contact with Patrick but will e-mail Bloubul. He may have an e-mail address.
 

Springbok

Member
Helllo Black Price

In the next day or so I will put some comments in the other Sangoma thread which may help you in tracking down number pairs. I will also put some code to add to the program to improve the filters based on my observations.
You are getting good results in your lottery. How are you using the program to achieve this?
 
Hi SpringBok

Originated by SpringBok
In the next day or so I will put some comments in the other Sangoma thread which may help you in tracking down number pairs. I will also put some code to add to the program to improve the filters based on my observations.
You are getting good results in your lottery. How are you using the program to achieve this?

Here's what I'm doing for predictions from Winnalotto:

1) First I created a database file of past winning draws and saved it in csv format.

2) Then I created a program to match all pairs and trips against this database and
extract the top 24 from each.

3) I used these files to update alpha2 (pairs) and alpha3 (trips) filters which I intend
to load in WinnaLotto.

4) Next I opened Winnalotto and loaded the above database. I switched to columns tab and
load My_Filter.clm (I created and saved this) which has the following columns of
N+X>=H, Rebal Median, Detailed, Skip 1,Skip 2,Skip 3,Skip 4,and Skip 5.

5) I go to Drawing Analysis tab and load Alpha2.flt (pairs) and click on Pairs
button. This brings up my 24 pairs filtered against the database. Next I right-click
on the first cell of each and sort (z-a). I select the first two
highest pairs. I also note if Skips 1 thru 5 as having total counts 2 or less.
If this happens, I make a note to play those pair(s).

6) I do the same for Trips, except I clear filters and load Alhpa3 and
click on trips button before I start.

7) I tally the ocurances of the numbers and use them to make my new
lotto numbers set to play.

9) When a number(s) shows strong counts, I decide whether it could be a key
number for an abrievated wheel. If the number was noted due to a low Skip count,
it too is considered for a key.

10) Finally, and this the hard part, I try to pick numbers for each draw that
have come frequently with other numbers from the above selected group. This consumes
most of my time, since I have restricted myself to 5 draws each time I play.

Note: What's so interesting the numbers are begining to show certain
patterns that are giving clues me what to play.

BTW, I plan to setup for PowerBall which is 5/54 plus PB 1-to-42

Thanks

-BP
 

newb2

Member
black prince said:
Here's what I'm doing for predictions from Winnalotto:

1) First I created a database file of past winning draws and saved it in csv format.

2) Then I created a program to match all pairs and trips against this database and
extract the top 24 from each.

3) I used these files to update alpha2 (pairs) and alpha3 (trips) filters which I intend
to load in WinnaLotto.

4) Next I opened Winnalotto and loaded the above database. I switched to columns tab and
load My_Filter.clm (I created and saved this) which has the following columns of
N+X>=H, Rebal Median, Detailed, Skip 1,Skip 2,Skip 3,Skip 4,and Skip 5.

5) I go to Drawing Analysis tab and load Alpha2.flt (pairs) and click on Pairs
button. This brings up my 24 pairs filtered against the database. Next I right-click
on the first cell of each and sort (z-a). I select the first two
highest pairs. I also note if Skips 1 thru 5 as having total counts 2 or less.
If this happens, I make a note to play those pair(s).

6) I do the same for Trips, except I clear filters and load Alhpa3 and
click on trips button before I start.

7) I tally the ocurances of the numbers and use them to make my new
lotto numbers set to play.

9) When a number(s) shows strong counts, I decide whether it could be a key
number for an abrievated wheel. If the number was noted due to a low Skip count,
it too is considered for a key.

10) Finally, and this the hard part, I try to pick numbers for each draw that
have come frequently with other numbers from the above selected group. This consumes
most of my time, since I have restricted myself to 5 draws each time I play.

Note: What's so interesting the numbers are begining to show certain
patterns that are giving clues me what to play.

BTW, I plan to setup for PowerBall which is 5/54 plus PB 1-to-42

Thanks

-BP

Thanks for the write up. I downloaded WinnaLotto and I'm still trying to get my head around how it works.
 
Today's (4/20/08) winning draw -> 5 - 18 - 25 - 29 - 30

Winnalotto's predictions -> 4 - 5 - 7 - 11 - 13 - 14 - 16 - 20 -
21 - 22 - 23 - 24 - 25 - 26 - 27 - 29 - 30

This is frustrating having 4-out-5 and my picks were way off :confused:

Still trying to reduce picks without eliminating winners.

-BP
 
Hello BP

black prince said:
Here's what I'm doing for predictions from Winnalotto:

1) First I created a database file of past winning draws and saved it in csv format.

2) Then I created a program to match all pairs and trips against this database and
extract the top 24 from each.

3) I used these files to update alpha2 (pairs) and alpha3 (trips) filters which I intend
to load in WinnaLotto.

4) Next I opened Winnalotto and loaded the above database. I switched to columns tab and
load My_Filter.clm (I created and saved this) which has the following columns of
N+X>=H, Rebal Median, Detailed, Skip 1,Skip 2,Skip 3,Skip 4,and Skip 5.

5) I go to Drawing Analysis tab and load Alpha2.flt (pairs) and click on Pairs
button. This brings up my 24 pairs filtered against the database. Next I right-click
on the first cell of each and sort (z-a). I select the first two
highest pairs. I also note if Skips 1 thru 5 as having total counts 2 or less.
If this happens, I make a note to play those pair(s).

6) I do the same for Trips, except I clear filters and load Alhpa3 and
click on trips button before I start.

7) I tally the ocurances of the numbers and use them to make my new
lotto numbers set to play.

9) When a number(s) shows strong counts, I decide whether it could be a key
number for an abrievated wheel. If the number was noted due to a low Skip count,
it too is considered for a key.

10) Finally, and this the hard part, I try to pick numbers for each draw that
have come frequently with other numbers from the above selected group. This consumes
most of my time, since I have restricted myself to 5 draws each time I play.

Note: What's so interesting the numbers are begining to show certain
patterns that are giving clues me what to play.

BTW, I plan to setup for PowerBall which is 5/54 plus PB 1-to-42

Thanks

-BP

Hello BP

I like your idea. I have used GWBASIC but have had no luck. Do you have the program that creates pairs and trips? The program I have looks for any matches of the recent draw and if it finds anything greater than 2 matches, I read the next draw after and print it out. I than use those numbers to try to determind what numbers are best. I have a 1st digit and last digit file to use as a filter. Have not tried Winalotto. As I said haven't had any luck.

Thank
turtle0747
 

newb2

Member
turtle0747 said:
Hello BP

I like your idea. I have used GWBASIC but have had no luck. Do you have the program that creates pairs and trips? The program I have looks for any matches of the recent draw and if it finds anything greater than 2 matches, I read the next draw after and print it out. I than use those numbers to try to determind what numbers are best. I have a 1st digit and last digit file to use as a filter. Have not tried Winalotto. As I said haven't had any luck.

Thank
turtle0747

I work in Java but you should be able to use the following algorithms to emulate in Basic quite easily. I'm a bit rusty Basic code. You can modify the startnum and endnum values to suite your lottery.

Pairs generator
1. startnum = 1
2. endnum = 49
3. ArrayList pairslist
4. for number1 = startnum to endnum
5. for number2 = number1 +1 to endnum
6. numberset(number1, number2)
7. pairslist.add(numberset)
8. next number2
9. next number1

Triples generator
1. startnum = 1
2. endnum = 49
3. ArrayList tripleslist
4. for number1 = startnum to endnum
5. for number2 = number1 +1 to endnum
6. for number3 = number2 +1 to endnum
7. numberset(number1, number2, number3)
8. tripleslist.add(numberset)
9. next number3
10. next number2
11. next number1
 
Here's my method for finding pairs and trips:

I'll start with using lotto 5/30:

PAIRS:
1) I generate every possible combination of pairs and store this in a file called pairs5.txt
2) I use the past winning draws as my next file.
3) I wrote a program in GWBASIC that counts each pair matched against the past winning file.
4) I test the total number of counts and remove pairs with counts 0, 1, 2, and 3
total. This still leaves me with numerous pairs of 4 or more counts.
5) I then adjust the number of draws to use starting with current draw to a number
which gives me about 24 pairs. In my case it was 60 past draws that approximately gives
me 24 draws. These are more recient wins and may be reflective of current patterns
than using the entire history. After all we are trying to determine patterns to forcaste
future pairs.

TRIPS:
1) I generate every possible combination of trips and store this in a file called trips5.txt
2) I use the same past winning draws as my next file.
3) I wrote a program in GWBASIC that counts each trip matched against the past winning file.
4) I test the total number of counts and remove trips with counts 0, 1, 2, and 3
total. This still leaves me with numerous trips of 4 or more counts.
5) I then adjust the number of draws to use starting with current draw to a number which gives
me about 24 trips. In my case it was 127 past draws that approximately gives
me 24 draws. These are more recient wins and may be reflective of current patterns.

FINALLY:
I open filter file Alpha2.flt and paste my pairs5.txt numbers into this and save.
I open filter file Alpha3.flt and paste my trips5.txt numbers into this and also save.

COMMENTS:
I welcome any suggestions to improve this selection process, since this is the most
crucial part. This may be why the most I get is 4-out of-5 and always miss the 5th
Jackpot winning number.

-BP
 
turtle0747

pairs5 Gwbasic

100 Cls
200 Color 15,1
300 Open "o",1,"c:\gwbasic\results.txt"
400 For Z = 1 To 29
500 For Y = 2 To 30
1500 If Z = Y Goto 2100
1600 If Z > Y Goto 2100
1700 Print#1," " Z Y
2100 Next Y
2200 Next Z
2300 End

trips5 Gwbasic

100 Cls
200 Color 15,1
300 Open "o",1,"c:\gwbasic\results.txt"
400 For Z = 1 To 28
500 For Y = 2 To 29
600 For X = 3 To 30
1300 If Y = X Goto 2000
1400 If Y > X Goto 2000
1500 If Z = Y Goto 2100
1600 If Z > Y Goto 2100
1700 Print#1," " Z Y X
2000 Next X
2100 Next Y
2200 Next Z
2300 End

-bp
 
Hello BP from turtle

Thanks for the info. I had a program developed for the Pairs but couldn't get a triple program to work. Ran out of memory for the array. Below is my pairs which does work. Do you have the program in GWBASIC that counts each trip matched against the past winning file?

turtle0747

5 REM PRINT PAIRS FROM HISTORY FILE.
6 CLS
10 DIM PAIRS(53,53)
40 OPEN "FLALOT.TXT" FOR INPUT AS #1
50 OPEN "FLAPAIRS.TXT" FOR OUTPUT AS #2
60 NREC=0
70 WHILE NOT EOF(1)
80 INPUT #1, P1,P2,P3,P4,P5,P6
90 NREC=NREC+1
100 WEND
110 CLOSE #1
130 OPEN "FLALOT.TXT" FOR INPUT AS #1
140 REM READING RECORDS FROM INPUT FILE
150 FOR I=1 TO NREC
160 INPUT #1,P1,P2,P3,P4,P5,P6
165 PAIRS(P1,P2)=PAIRS(P1,P2)+1
170 PAIRS(P1,P3)=PAIRS(P1,P3)+1
171 PAIRS(P1,P4)=PAIRS(P1,P4)+1
172 PAIRS(P1,P5)=PAIRS(P1,P5)+1
173 PAIRS(P1,P6)=PAIRS(P1,P6)+1
174 PAIRS(P2,P3)=PAIRS(P2,P3)+1
175 PAIRS(P2,P4)=PAIRS(P2,P4)+1
180 PAIRS(P2,P5)=PAIRS(P2,P5)+1
181 PAIRS(P2,P6)=PAIRS(P2,P6)+1
182 PAIRS(P3,P4)=PAIRS(P3,P4)+1
183 PAIRS(P3,P5)=PAIRS(P3,P5)+1
184 PAIRS(P3,P6)=PAIRS(P3,P6)+1
185 PAIRS(P4,P5)=PAIRS(P4,P5)+1
186 PAIRS(P4,P6)=PAIRS(P4,P6)+1
187 PAIRS(P5,P6)=PAIRS(P5,P6)+1
405 next I
500 CLOSE#1
505 GOSUB 1000
510 CLOSE#2
900 END
1000 FOR I=1 TO 53
1005 FOR II=1+I TO 53
1010 PRINT #2,I " " II "=" PAIRS(I,II)
1015 NEXT II
1020 NEXT I
 

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