Rakster, I believe that you know the meaning of "looking for a needle in a haystack?" Since no one has told you what a needle looks like (in this instance) you already have a partial idea as to what it may resemble (the key numbers already mentioned). In the haystack (again you know what one should looks like)---the myrid of numbers associated with this game that you have been looking at with a question mark(?) With the key numbers as a preliminary guide there are just a few places that this set of digits can reside, so you have a semi-location. As you do the beginning setup, you will begin to notice these specific numbers (in other words, you are getting used to looking for them from both the original winners column then to the first positional breakdowns and if you use them, the sums column. I use two sums columns...one is from a months worth of winners and the second one for the matrix setup that I am comstructing. These sums---'tools'--- are minor but they give indications of the strongest usage and wether or not a digit has been overused which can mean to watch elsewhere; the weakest in a way tells me that I should watch for trends eg., sporadic insertions that truely have no reason to be in play; and the joeys or kangaroo babys (what does any child do when they get free of their mother?) They jump around and generally get into mischief---Because of inconsistancies in the games drawing habits (random generated) Strong indications of possible usable digits will come from the lowest of overused digits off and on the joey's and ofcourse the middle of the road numbers. I have to use all instances where the key digits are on the same lines but only using one line up or the line that the digit is on or the next line down.
24356
90431
89706
Look to the mid line for eg., the ...4...there will be repeats that you can discard, they are not needed! Any repetative sets in any order are disqualified. It is preferable to do all numbers around the key numbers and it does not take very long to see the needed sets without going one digit at a time to find these combinations. Your mind recognizes them without going word for word or saying the digit before it registers.
If you have your tools within reach meaning graphs, a monthly day by day breakdown, the day that you will use for your setup (Sunday), That idea that you use to get one number and some odd assorted info pertinent to what you are about then in a short time you can tackle any three ball game. Doing homework and preparing yourself are the main ingredients in any competition.
For the WCLC, I begin as indicated with the next day---you will notice that the winning Saturday---the last one for the week is carried down to the next week and those numbers in their columns will be different from the new setup which will start on Sunday. I only carry this Saturday to the new week setup for the conformity of having: the monthly lineup under the same day of the week. (makes things less confusing and less messy!) Yes, to your question of changing the setup. The matrix stops on a Saturday so, technically, Monday is your first day of the week for the new matrix!
Here's something that maybe you hadn't noticed...the WCLC uses a single digit several times between doubles or triples---if you look at tonight's ...503...up to Tuesdays...101, you will see:
101
702
732
503
That's paired 1's, 0's, 2's and 7's...possible double or triple in the forecast then again, maybe not. This a something to consider when making predictions!
Teufellj...