Re: Re: Data on Lotto 6/49
Peter and GillesD:
I wrote something today which provided me a opportunity to install a
CHECKSUM verification counter for the entire draw. I have a
checksum value of 364,783 for 2058 draws just like you guys do... ...364,934 is the for 2059 draws.
FYI... ...a little trvia of a good 'ol trick called CHECKSUM...
More than 30 years ago IBM introduced CHECKSUM verification in its Backup Program called DDR (Disk Dump Restore).
Here is what they did...
1. wrote data to tape
2. read the original data from DASD and count the EBCDIC heXidecimal values for a CHECKSUM count
3. read the data from tape and counted the EBCDIC heXidecimal values for another CHECKSUM count
4. if the compared CHECKSUMs did not match, DDR would complain at the System Console where the backup was initiated from by the operator.
5. backup would have to be rerun when this kind of error was encountered.
(sometimes it was the totaly the Operator's fault because the READ/WRITE heads on the tape drive were dirty which was very critcal).
What does the have to do with the lottery? There are some things in data processing which
are related in some way to lottery in concept/procedure, if you apply it properly
to improve your game. CHECKSUM is one of them
.
Regards,
George
peter said:
Thankyou Gilles,
Yes there are many ways to compare.
1) by each number
2) each number by position
3) sum total by position
4) total sum total
I agree, for a Quick check, sum totals are the fastest, but as you stated, if the are inverted from one draw to the next, it is not reliable
5) odd/even count, by position
I'm sure there are many more.