Hey Blitzed...

Teufellj

Member
Hey there, Blitzed,

I just tried out your 2/3rds Box setup and frankly, I like the way that the setup handles the digits that I chose from my Pointer Matrix. That gizmo of yours ran smoothly and has a tight interpretation of where and how I run my constructs. I see that it runs unbiased unmatched box plays...right? Is there a way for the setup to give at least one run of special doubles without having problems in the binary department? I like the setup the way it is, just looking down the road for future developments...

WTG...:thumb:

Teufellj...
 

blitzed

Member
hiya teufellj, thanx...I carefully arranged things in an effort to evenly distribute digits across positions as best I could.

ifya wheel less than 10 digits, just repeat some a digit(s) to make doubles possible.

I'll make note on my project list to look into craftin extended wheels which have a doubles side as well, like I did with the full wheels.

seeya,
blitzed
 

Teufellj

Member
Thanks, blitzed,
will give it a whirl...I've been a little slow 'upstairs' this week, shoulda figured that out for myself but then, that's why you "youngsters are around...Hahahahahaaaaaaaaaa...

Teufellj...
 

Sidebar

Top