foreverbob
Member
Hello everyone,
This idea first started as a lotto based system, but the programming for it was done by a Pick3 friend.
The results were fair, but Pick3 is hard game in terms of return, so I was not able to make any consistent profit with it.
In fact, compared to other games, there were better options worth the effort giving the player a better payout.
I much more prefer to use this system as a lotto tool, then to use it as something you can rely on when used with good money management.
It's been on hold because I was tired of doing all the calculations manualy while I was aware there were going to be so many more options if computerized.
So for all you people out there that are curious, Ill give a short explanation:
The system is based on skips, but more the positional skips of the numbers going back per skip, each in its "skip grid". I also included 2 Mediafire downloadlinks where you can see the excel...
When you open the Excel, you'll see around 20 grids, each having the latest pick 3 results, most recent on the bottom.
I use a specific skip pattern for each grid from the first grid = skip 0 to the last grid on the far right of the page = skip 20.
The first grid relates to skip 0.
So I take the most recent draw and go back one draw to see if any numbers match. If there is a zero skip then I write the number in the position it has shown in the zero skipped draw, which is the draw before, because there is 0 skip between the recent draw and the previous draw.
I do this to evey draw in the grid of skipping 0.
The second grid relates to skip 1.
So I take the most recent draw again and go back 2 draws, so I have 1 skip in between and see if any numbers match in the recent game and the 2nd games before that. Again I'll mark or write down the number(s) that matches in the position of the skipped game.
Please look at at the grids, I do this for every grid from skipping zero games to skipping around 20 games.
You'll see 2 little green bars in each grid indicating the 2 games to look at in proportion, and left of each grid a number-count to match each game to its correspondant.
After I have done this for all grids I'll mark a green vertical zone to indicicate which positional skip has gone most due. In pick 3 I'll mark everything that has gone missing more than 5 times.
Then I take all these numbers and mark their appearances on the far left.
In this example, number 5 is very due on 2 seperate occasions (on 2 different grids = skips 5 and 8), so I sure play that number, but now lets take the weight of all our numbers, and I am left with 8 numbers.
I apply it on Belgian lotto 6/45 as well. Then I adjust the green zone to everything thats due for more than 15-20 games.
Its a lot of work to do this manualy...
Doing this positional skipping a few months ago has brought up some new ideas, applicable on the same principal: we can even add more than 20 grids and look for the most matching numbers by weight to come to our chosen pool of numbers.
We can also group some lotto numbers (Vtracs) and see what patterns come out of that, and so on.
The idea is just a platform that uses positions instead of actual numbers, then after each game they're being represented by different numbers. Like this we're not chasing numbers, but rather a representation of the number itself.
I used to get some very good keynumbers with this tracking and I was always looking forward to see 1 to 3 keynumbers hit shortly after analyzing the grids.
Please, let me know what you think of this and get back to me whenever you can.
Potional skips the whole file:
http://www.mediafire.com/view/?h4ba4xt3zcumair
skip grids: short explanation on how to read them:
http://www.mediafire.com/view/?dfz1egpf7sfff8u
Thanks and hope to read you soon.
Bob
This idea first started as a lotto based system, but the programming for it was done by a Pick3 friend.
The results were fair, but Pick3 is hard game in terms of return, so I was not able to make any consistent profit with it.
In fact, compared to other games, there were better options worth the effort giving the player a better payout.
I much more prefer to use this system as a lotto tool, then to use it as something you can rely on when used with good money management.
It's been on hold because I was tired of doing all the calculations manualy while I was aware there were going to be so many more options if computerized.
So for all you people out there that are curious, Ill give a short explanation:
The system is based on skips, but more the positional skips of the numbers going back per skip, each in its "skip grid". I also included 2 Mediafire downloadlinks where you can see the excel...
When you open the Excel, you'll see around 20 grids, each having the latest pick 3 results, most recent on the bottom.
I use a specific skip pattern for each grid from the first grid = skip 0 to the last grid on the far right of the page = skip 20.
The first grid relates to skip 0.
So I take the most recent draw and go back one draw to see if any numbers match. If there is a zero skip then I write the number in the position it has shown in the zero skipped draw, which is the draw before, because there is 0 skip between the recent draw and the previous draw.
I do this to evey draw in the grid of skipping 0.
The second grid relates to skip 1.
So I take the most recent draw again and go back 2 draws, so I have 1 skip in between and see if any numbers match in the recent game and the 2nd games before that. Again I'll mark or write down the number(s) that matches in the position of the skipped game.
Please look at at the grids, I do this for every grid from skipping zero games to skipping around 20 games.
You'll see 2 little green bars in each grid indicating the 2 games to look at in proportion, and left of each grid a number-count to match each game to its correspondant.
After I have done this for all grids I'll mark a green vertical zone to indicicate which positional skip has gone most due. In pick 3 I'll mark everything that has gone missing more than 5 times.
Then I take all these numbers and mark their appearances on the far left.
In this example, number 5 is very due on 2 seperate occasions (on 2 different grids = skips 5 and 8), so I sure play that number, but now lets take the weight of all our numbers, and I am left with 8 numbers.
I apply it on Belgian lotto 6/45 as well. Then I adjust the green zone to everything thats due for more than 15-20 games.
Its a lot of work to do this manualy...
Doing this positional skipping a few months ago has brought up some new ideas, applicable on the same principal: we can even add more than 20 grids and look for the most matching numbers by weight to come to our chosen pool of numbers.
We can also group some lotto numbers (Vtracs) and see what patterns come out of that, and so on.
The idea is just a platform that uses positions instead of actual numbers, then after each game they're being represented by different numbers. Like this we're not chasing numbers, but rather a representation of the number itself.
I used to get some very good keynumbers with this tracking and I was always looking forward to see 1 to 3 keynumbers hit shortly after analyzing the grids.
Please, let me know what you think of this and get back to me whenever you can.
Potional skips the whole file:
http://www.mediafire.com/view/?h4ba4xt3zcumair
skip grids: short explanation on how to read them:
http://www.mediafire.com/view/?dfz1egpf7sfff8u
Thanks and hope to read you soon.
Bob