LottoMan Documents.

morocco

Member
HI,

I want to know if any one has read the document from LottoMan

Tutorial ?.If So can u post your opinion.Please.

Here i'll post an part of it:

............................A PICK 3 PLAYING STRATEGY
Let me start by saying that this is not the only system for playing pick three games. Nor is it necessarily the best pick three system. There are as many systems for pick three play as there are players. However, this system is tried and true and will serve as a good starting point for any serious player. With little thought, you should be able to apply it to your pick three play and find yourself winning more often. Further, you can always look for ways to improve on the system.
There are five logical steps that apply to every game, regardless of the type of game or the strategy you use (unless you are playing random numbers or birthdays and the ilk). First, data collection, the step in which we obtain the history of the game. Second, analysis, during which we study and learn about the game. Third, number selection, is where we pick the individual numbers we are going to play. Forth, wheeling, when we combine the numbers we've selected into the combinations we are going to play. Fifth, filtering, a process of looking through the results of our wheel and disposing of any combinations which represent unlikely winners.
Step 1: Data Collection
This is, by far, the easiest step in the series and without question the most important. A Statistical purest will tell you that you can not obtain any meaningful information from analysis of any lottery and, therefor, there is no point to data collection. However, the same purist will also tell you that any time you perform an analysis, the results are only as good as the data you analyze. It is not the intent of this discussion to argue the point of whether or not you can gain an advantage through analysis. Suffice it to say that this is written from the point of view that there is an advantage to be had.
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Step 3: Number Selection
The next step in the play process involves a series of choices to be made in what numbers to play and where. In addition, this is also the point at which we decide whether or not to play at all. This latter point is important. Lottery players tend to fall into one of three camps: those that never miss a drawing, those who only play when the prizes are large and those who play sporadically. Given that we are talking about the pick three games, the second group does not apply to this discussion. However, the first and third groups do.
Playing every draw is not, necessarily, a wise choice. The idea of lottery play is to win money -- specifically, more than you are spending on the lottery. The odds in most game are very much against that. If you play every draw without consideration, you are going to lose in the long run. Rather, you should choose to play when the conditions are right -- when there appears to be a clear advantage in the numbers you are going to play.
Likewise, playing sporadically is not wise, either, unless there is a method to your selection of when to play and when not to play. Playing a few draws, then skipping, etc., is identical to playing every draw in terms of how it can effect your winnings. The result of this type of play is, essentially, a case of playing at random.
In order to develop the best possible return on your play, you need to be aware not only of what numbers you are playing, but also when you play them. As important as a system is to picking the plays you make, you must have a system of determining when to play. If you can identify the conditions that indicate your odds are no better than randomly choosing plays, you will know that the odds are against your winning. Skip the draw -- don't play!
Rather, you should look for indicators in your analysis that are clues to the fact that there are probabilities clearly to your advantage. When you spot them, jump on those facts to make an educated stab at the game. In this way, you are limiting your play to draws where there is a higher probability of your being correct and you can realize a return above the standard odds.
That being the case, we can go over the results of the analysis and scan for clues as to which numbers to play, which patterns are good and bad, etc. Don't force the decision process. If the numbers and patterns jump out at you, use them. If you find yourself struggling to find usable information, that's your clue that this is a draw to be missed.
Along the same lines, if you find information that is contradictory, you either need to allow for both possible outcomes or skip the drawing entirely. That depends largely on your playing budget and the return you need to keep ahead of the game. For example, if one analysis is telling you not to play doubles, but the numbers you see coming in each position are indicating a lot of doubles, you either need to play both unique numbers and doubles or not at all. If you play both, only one can be right and the other plays are wasted money and, therefor, will reduce your winnings. If you can't play both options and still make a profit, or the profit is almost nil, don't play.
 

morocco

Member
Locating Streaking Numbers and Patterns (Runs)
In the event that the current frequency is close to what we expect while the average and median ages are widely different, we are looking in a number that is normally well behaved but has (or is) experienced a streak. The streak may have been cold or it may have been hot and determining which is a matter of examining the average and median ages.
For the most part, numbers in this class are reliable choices to play, or not. However, we need to be alert to a number that is actually making a behavioral change. Obviously, Ping-Pong balls sucked or blown into a tube do not make choices. That is, the don't "behave" one way or another and then start behaving some other way at whim. Either the change is random and short term, or there is some actual change in the circumstances of the drawing. The latter is the one you must be aware of. If there has been a change in equipment (new ball set, new machines, a change in location or even a significant change of weather, the change in behavior is not likely to be a streak -- rather, it may be a permanent change in connection with the change in the drawing themselves.
Assuming the change is not due to some physical change, in order to draw any conclusions from the realization a streak is involved, we need to know what type of streak and when it took place. Remember that we are talking about numbers and patterns that have appeared as often as we would expect, but have experienced streak of running hot and cold.
In order for this to happen, the number has to have done both. That is, the number ran cold, then got hot, or visa versa. it is, of course, possible that it has alternated back and forth between the two. This is typical behavior for any reasonably random event and is what the laws of probability are all about. In other words, the laws of probability tell us what to expect "on average in the long run". If a number runs hot, then cold, it averages out to normal behavior and is exactly what we expect to see.
That is exactly what we count on as players. If a number has not been hitting in a while, we expect to start seeing it more often in order to see it average out to normal behavior. Likewise, if the number has been hitting a great deal recently, we would expect to see it slow down soon in order for the average behavior to be normal.
The first thing we want to know is what kind of streak have been taking place. If the number has experienced short term hot streaks along with short term cold streak in an alternating fashion, the average age will be close to the right hand digit of the calculated probability. That is, the overall effect has canceled itself out. The median age will be the one that is off and is an indication of the whether the hot streak or the cold streak tend to be longest. If, on the other hand, the median age is closest to the right hand digit of the calculated probability, the average age will be off and the number has experienced a very long cold streak with a series of offsetting hot streaks or visa versa.
If the average age is closest to what we expect, we know that the number's behavior is balanced. Thus, we can look at the current behavior to see if the number is in a hot streak or a cold streak and act accordingly. First look to see what the number has been up to recently. Are there a series of gaps longer than normal, shorter than normal, or just one?
If there are a series of long gaps, the number is currently cold and due to turn hot. If the current age is anywhere near normal (about equal to the average or median or above it), we should be playing the number. If there is just one long gap, we shouldn't play it unless the current age is significantly above normal. If there is a series of recent hits, the number is due to cool off and we shouldn't play it until the current age is well above the expected norm. If there is a recent quick hit, we'll play if the current age is close to normal.
The key to success with streaking numbers and patterns is to understand that this number or pattern tends to average itself out and, thus, when it enters a streak, we need to be looking for it to switch to the opposite behavior. Thus, if the number is currently hot, we need to be careful about relying on it in our plays. If has been cold recently, we should be looking for it soon. However, if it just changed from one state to the other, we should not view it as reliable as a winner or loser and, essentially do not make any decisions about its use based on the information in front of us.
Number and Pattern Selection in Summary
Given the results of all the analysis we've performed, we want to review each individually and try to make some decisions based on what we see. It is important that we not make any connection between our choices based on the results of one analysis and the choices we make from another. that is, do not bias your opinion of one number or another in one table based on what you're seeing in another. Study each table by itself and base the choices you make on nothing but what you see in that one table.
Study each table in detail and classify the numbers according to the rules given above. Develop a set of lists for each table that detail the due numbers and patterns, the positive and negative biases, the hot and cold numbers and the streaking numbers. For each number and each classification, indicate whether the number or pattern is strong to play or strong to avoid playing in addition to some indication of the strength of that opinion. For example, if the number one demonstrates a strong positive bias in the first position according to the history by pick table and it's current age is several times the median, I would indicate the one as a positive bias candidate for the first position and note that there is a high level of confidence in that number. Note that I've not said anything about odd numbers or the likelihood of the one being in some other position.
The strength of any particular fact can be subjective or quite sound. On the one hand, you may base a decision on your own "feeling". Otherwise, it could be based on straight probabilities. Obviously, those facts that are sound are far more reliable than subjective opinion. Attached to the end of this text is a table that list the probabilities for certain events taking place in anywhere from one draw to ten consecutive draws.
In each case, the probability listed in the table is based on the chances that it will happen. Obviously, the chances that it won't happen are the exact opposite of the probability shown. For example, if the probability of a one appearing in the first position is 1:10, the probability that it won't is 9:10. Likewise, if the probability of three consecutive doubles is 1:64, the probability the next draw will not be a double is 63:64.
Where ever possible, try to restrict your facts to those that have clear probabilities in your favor. In the examples given above, the probability of seeing another one in the first position is 1:1000. That also means the probability of not seeing the one are 999:1000. Thus, it is clearly an indication that not playing the one is to our advantage. The probability of seeing a specific number, like the five, in the first position is 1:10. If the five last appeared three draws ago, I need to know what the probability of seeing it one of four draws would be 4:10 and, thus, the indication is not good for the five -- in fact, it's about even. Unless I have a solid reason for suggesting the five for or against play, I should not make any decision.
Once we've completed the study of the tables, we also need to look over the last few draws in order to pick up on some other possible recent events that are not going to be indicated in the tables. Remember that the probability of a particular number showing up in a particular position are 1:10. Also, the probability of seeing it twice in a row in the same place are 1:100, three in a row would be 1:1000, etc. Thus, if the five has shown in the first position in the last two draws, I would make a note that the five is a very poor candidate in the first position. If the two has appeared in different positions in each of the last three draws, the probability of seeing it anywhere in the next draw would be 3:10 * 3:10 * 3:10 * 3:10 or 1:123 and I would note that the three is a poor candidate anywhere in the next draw (it would only happen a couple of times a year).
Finally, we sit down with all of the facts we've collected and combine it into one single list of facts. We sort the information into two groups of facts. Those that tell us what numbers and patterns we should be playing for and those we should be avoiding. Our choice of which list in which to place the fact has nothing to do with our confidence in it or the table it came from. The sole factor in our choice is whether the information is indicating we should or should not play the particular number or pattern.
Within each group, we separate the facts according to their type. That is, we group together all of the information about individual numbers into one group, odd and even counts into another, etc. It then remains to combine the information we've seen. In this case there are two things involved. First, if there are two indicators for one thing or another within one group of like facts, we combine those. In short, this will tend to indicate the strength of the fact. For example, if we have a strong indication that the one will not show in the first position (compliments of the history by pick table) and another indication that the one is not likely to show anywhere (compliments of the history by game), we can be even more confident the one will not be in
 

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