
Icewynd said:Had a peek Blitzed, this looks great! In a 6/49 game, one decade is missing 85% of the time so this is an important variable to examine. If you can drop 9 or 10 numbers that gives you a huge leg up on the rest of the picks.
Sure would be great if there were a 6/49 version...if you can fit it in between the fishin' trips and the lotto number pickin'.
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even I have difficult time remembering what it has & where...worse is the behind the scenes stuff in the test workbench...heaps of routines for algorithms, random, shuffling, weighted keynumbers, etc. I came up with over the years when I was bored, then I dropped the ball...just haven't taken time to cobble them into something yet.