A theory / question

scroodge

Member
Hi all,

If by wheeling numbers the aim is to win the lower tier prizes while hoping for the cash cow, why not play the top 10,15,20 numbers of your lotto game?

For instance if I take our lotto's history file for the first 300 draws and took the top 10 numbers. I would have hit with 3 3out of 6 and 1 4 out of 6 combinations for the next 30 draws.

Granted it's not much but if you increase your numbers used it should also increase the hit percentage. And those odds mentioned above is still better than what I'm getting lately. :D


Any comments ?

Cheers

Scroodge :cool:
 

scroodge

Member
OK, since nobody thinks anything about the top thread how about this one.

I made a stack under WinHunter that absolutely sucks. It almost never even gets 1 number correctly but generates 7 or 8 numbers.

I now keep this stack's predictions and compare it to my other stack's prediction. All the overlapping numbers I eliminate thereby reducing the better stack's numbers by another 7 or 8 numbers.

Any thoughts?


Cheers

Scroodge:cool:
 

NmbrsDude

Member
scroodge said:
Hi all,

If by wheeling numbers the aim is to win the lower tier prizes while hoping for the cash cow, why not play the top 10,15,20 numbers of your lotto game?

For instance if I take our lotto's history file for the first 300 draws and took the top 10 numbers. I would have hit with 3 3out of 6 and 1 4 out of 6 combinations for the next 30 draws.

Granted it's not much but if you increase your numbers used it should also increase the hit percentage. And those odds mentioned above is still better than what I'm getting lately. :D


Any comments ?

Cheers

Scroodge :cool:

Ok, I'll bite...

Yup, that's the first thing every lottery player tries and then realizes it's not much better than quick-picks. You need a little more to beat the odds consistently.

ND

:cool:
 

NmbrsDude

Member
scroodge said:
OK, since nobody thinks anything about the top thread how about this one.

I made a stack under WinHunter that absolutely sucks. It almost never even gets 1 number correctly but generates 7 or 8 numbers.

I now keep this stack's predictions and compare it to my other stack's prediction. All the overlapping numbers I eliminate thereby reducing the better stack's numbers by another 7 or 8 numbers.

Any thoughts?


Cheers

Scroodge:cool:

Now that's more like it. If you generate a system that produces crap consistently, it's still useful as a filter. Way to go!

ND

:cool:
 

Beaker

Member
scroodge said:
OK, since nobody thinks anything about the top thread how about this one.

I made a stack under WinHunter that absolutely sucks. It almost never even gets 1 number correctly but generates 7 or 8 numbers.

I now keep this stack's predictions and compare it to my other stack's prediction. All the overlapping numbers I eliminate thereby reducing the better stack's numbers by another 7 or 8 numbers.

Any thoughts?


Cheers

Scroodge:cool:
There is a good discussion about this strategy in the WinHunter forum.

You can produce many stacks that produce numbers to eliminate :agree:
 

winhunter

Member
Yep...

By changing the Selector Method from Exclude to Include (or vise versa), you flipflop the output of that Selector. So, if your stack ONLY produces 7-8 non-consistent picks, then reverse it, and continue adding groups.

You might take a stack and append it (manually, unfortunately at this time) to the last group in the stack you mentioned.

Good point though, I'm glad you picked up on that point. Based on that concept, a stack is only "bad" if it cannot be "consistent" in some manner or another.



Andrew
 

thornc

Member
Re: Yep...

winhunter said:
Good point though, I'm glad you picked up on that point. Based on that concept, a stack is only "bad" if it cannot be "consistent" in some manner or another.

Good point Andrew....
 

scroodge

Member
Well thanks for the replies.

With the last lottery draw my one stack produced 28 numbers and it got 6 out of 7 numbers. I took out the 7 numbers that my "bad" stack produced and ended up with 21 numbers and still 6 out of 7 numbers !!

Since we have a double draw in South Africa the 20 numbers is the least amount of numbers I'm looking for to wheel so it was a good Wednesday evening for me. :D

Just shows you: "Winhunter never leave home without it"


Cheers,

Scroodge
 

thornc

Member
My recent small win in Enalotto had the help of WinHunter also!

What one should look for in WH are consistent stacks. Those that consistently hit or miss.....

I'm using the reverse psichology, looking for the worse non hitting consistent stacks I can find, and I'm collecting them! So far I have about 7 good ones!
 

scroodge

Member
Hopefully by creating more & more non hitting stacks we might be able to eliminate all but the 6 numbers that's going to be drawn in the next draw. :agree: :lol:



Cheers,

Scroodge
 

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